

	NOTE: To make this a smaller download I have ommitted
	two mp3s ("01.mp3" & "intro.mp3") from the "media" folder. Without
	these files music cannot play, however the program will still work.

//------------------------------------------------------------------------
  TO THE MARKER

//------------------------------------------------------------------------
	
	All the features/marks are there, but if you want a nice walkthrough
	to see everything press [F1] and keep clicking
	until you get the walkthrough info.
	
	Toggle the walkthrough [F1] on/off as you click your way through it (there
	are several pages).
	
	NOTE: A copy of the walkthrough is below.
	
	Use [H] to see all the keyboard mappings! Very handy stuff.
	
	I didn't get enough time to do any interface stuff, but I think I'm
	I'm almost ready to show this to http://www.bustamove.com .
	Hopefully they (or some other dance website) will be interested enough
	to use my program. That's the "dream" anyway.
	
	Incidently - you believe in bonus marks right?
	
	I knew you would!
	
	For just 5 or so bonus marks I'll let you show this program &/or code
	to your students next year. Bargain right?!
	
	Your damn right it is.    :)
	
	
//------------------------------------------------------------------------
  PROGRAM "WALKTHROUGH"

//------------------------------------------------------------------------

	>----------------
	> WALKTHROUGH:  |
	>----------------
	_________________________________
	  ENVIRONMENT:
	
	1)   You already know view helps is [F1]. Go back
		 to the program (any key) an press [H] to see
		 a nice, quick keyboard reference map.
	2)   Toggle wireframe [F2], textures [F3] &
		 lighting [F9]-[F12] off then on.
	_________________________________
	  BASIC MOVEMENT & CAMERA:

	3)   Move around screen using the arrow keys
		   > NOTE: [C] and [V] are up & down.
	4)   Use left & middle mouse to spin & zoom camera.
	5)   Change the view mode [E] a few times and repeat
		 steps 2 & 3, so you can see how each works.
	_________________________________
	  ANIMATION:

	9)   Try toggling the camera spin animations [1] & [2].
	10)  Take a look at some of my pre-programmed people
		 animations:  [J],[K],[L],[5],[6] & [7].
	11)  Load a few of my saved animations by pressing
		 [F5] and finding the "animations" directory.
		 Make sure you look at "superman.txt".
	12)  Show and then hide keyframes [F8].

	_________________________________
	  PERSON ROTATION:

	13)  Right click > "Reset" to reset the person.
	14)  Change to "spin part" mode [Spacebar]
	15)  Use left mouse to rotate the person
		  > NOTE: the root part is selected.
	16)  Cycle through the body parts [T] & [Y] and use
		 left mouse to rotate them.
		  > NOTE: all have sensible constraints,
			but they can also be switched on/off.
	
	_________________________________
	  MAKING A NEW ANIMATION:

	13)  To create a new animation you must first
		 switch off the persons animation; [F4] or
		 right click > "animate on".
	14)  Move/rotate person into a new position/
		 stance.
	15)  Add that stance as a new keyframe [F7]
	16)  Repeat steps 13 and 14 a few times.
	17)  Save that animation as "my_ani.txt" [F5]
	18)  Load your newly created animation [F6]
		 or right click > "animate On" to see your
		 animation working.
	_________________________________
	  ADDITIONAL PEOPLE:

	19)  Add more people to the scene [O].
	20)  Cycle through these people [U] and move
		 them/load animate them as you wish.
	21)  Press [{] and [}] to cycle through the
		 items your person holds.
	_________________________________
	   AND FINALLY:
	
	22)  Press [B],[N] and [M] to change the gender
		 and size of your person.
	23)  Holding down [T] (in part spin mode) and
		 going crazy with the mouse button down is
		 pretty cool.
	
		 MORE IDEAS:
		  o   add all 35 or so people, hit [8] & watch
			  your machine chug!
		  o   load superman, (or press [0]) and press
			  [F8] to see keyframes.
		  o   go into the keyframe code and change the 
			  default tweening from SMOOTH to LINEAR.
			  LINEAR is more efficient
	
	24)  If you make any good animations e-mail them
		 to andrew.noske@jcu.edu.au
	25)  Have fun!
	
		 :)
