Try compiling and executing this simple glut c++ program (which does almost nothing). If you see a black screen with two lines it worked! Yay! Otherwise re-read above.
A crude work-around is to put the glut32.dll in the same dir as your project. Actually; if you make an executable of your program, you should place glut32.dll in the same dir as the .exe. Why? Well, if you e-mail the zip file to your mates (since your so proud of your 3d creations), they probably doesn't have glut installed, and will generate an error unless glut32.dll is found. Notice first line of code is: "#include <glut.h>".
I don't recommend using .NET - I don't know much about it, but it looks like
it's a real pain sometimes - but if you want to set up glut in the .NET 2003
environment anyhow, follow the instructions at:
http://helpdesk.cs.tamu.edu/docs/glut_Visual_Studio2003.
The process is imilar to above, but ALL directories are different and you'll
also need to find and copy several extra .lib and .h files. Annoying really,
but I did get it to work. If you want the above example to work, you'll also
have to comment out "#include <stdlib.h>" (the second
line).